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Devlog
v0.5
June 07, 2026
by
Frusby
#update
Spent most of the week working on a base for managing cutscenes and premade battle maps. I think the system is mostly done allowing me to create quest maps and cutscene and chain them without too much...
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v0.41
May 31, 2026
by
Frusby
#update
- Fixed issues with inventory drag and drop not working properly and showing a distorted drop location - Fixed issue where passing day would make all assignments travel even if they had already reache...
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v0.4
May 31, 2026
by
Frusby
#update
Some nice progress this week: - Redid a bunch if the code related to missions with the goal of making the core gameplay stable before starting on expanding the mission gameplay. - Added save managemen...
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v0.3
May 24, 2026
by
Frusby
- Added 2 new rooms, Barracks which shows recruits (split from the previous hall that had both recruited and available adventurers) and Training Hall (still WIP room where you can assign adventurers f...
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v0.22
May 17, 2026
by
Frusby
Quick patch fixing issues mostly specific to release build: - Ongoing assignments were not properly saved causing unexpected state on load - Crash when trying to use a skill or ability in combat due t...
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v0.21
May 16, 2026
by
Frusby
Added the following - Fixed more resource loading issues, all resources should now load properly - Removed debugging flag to hopefully balance the game a bit better - Added more sprites for collect as...
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v0.2
May 13, 2026
by
Frusby
- Fixed a resource loading issue - Updated crafting UI - Added world map for assignments - Redrew some placeholder icons for materials and gear - Changed export setting to see if it fixes an error wit...
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v0.1
May 10, 2026
by
Frusby
Decided to publish this very early version of a game I've been wanting to make for a while to get feedback from friends and family. There are still a lot that I want to add before a full release but h...
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