<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>GuildMaster Devlog - itch.io</title><link>https://frusby.itch.io/guildmaster</link><item><guid>https://frusby.itch.io/guildmaster/devlog/1546870/v05</guid><title>v0.5</title><link>https://frusby.itch.io/guildmaster/devlog/1546870/v05</link><pubDate>Sun, 07 Jun 2026 15:52:14 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Spent most of the week working on a base for managing cutscenes and premade battle maps. I think the system is mostly done allowing me to create quest maps and cutscene and chain them without too much...</p>]]></description></item><item><guid>https://frusby.itch.io/guildmaster/devlog/1539404/v041</guid><title>v0.41</title><link>https://frusby.itch.io/guildmaster/devlog/1539404/v041</link><pubDate>Sun, 31 May 2026 04:31:51 GMT</pubDate><category>devlog</category><description><![CDATA[<p>- Fixed issues with inventory drag and drop not working properly and showing a distorted drop location - Fixed issue where passing day would make all assignments travel even if they had already reache...</p>]]></description></item><item><guid>https://frusby.itch.io/guildmaster/devlog/1539335/v04</guid><title>v0.4</title><link>https://frusby.itch.io/guildmaster/devlog/1539335/v04</link><pubDate>Sun, 31 May 2026 02:09:52 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Some nice progress this week: - Redid a bunch if the code related to missions with the goal of making the core gameplay stable before starting on expanding the mission gameplay. - Added save managemen...</p>]]></description></item><item><guid>https://frusby.itch.io/guildmaster/devlog/1532700/v03</guid><title>v0.3</title><link>https://frusby.itch.io/guildmaster/devlog/1532700/v03</link><pubDate>Sun, 24 May 2026 16:21:42 GMT</pubDate><category>devlog</category><description><![CDATA[<p>- Added 2 new rooms, Barracks which shows recruits (split from the previous hall that had both recruited and available adventurers) and Training Hall (still WIP room where you can assign adventurers f...</p>]]></description></item><item><guid>https://frusby.itch.io/guildmaster/devlog/1526205/v022</guid><title>v0.22</title><link>https://frusby.itch.io/guildmaster/devlog/1526205/v022</link><pubDate>Sun, 17 May 2026 16:12:13 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Quick patch fixing issues mostly specific to release build: - Ongoing assignments were not properly saved causing unexpected state on load - Crash when trying to use a skill or ability in combat due t...</p>]]></description></item><item><guid>https://frusby.itch.io/guildmaster/devlog/1525639/v021</guid><title>v0.21</title><link>https://frusby.itch.io/guildmaster/devlog/1525639/v021</link><pubDate>Sat, 16 May 2026 23:11:46 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Added the following - Fixed more resource loading issues, all resources should now load properly - Removed debugging flag to hopefully balance the game a bit better - Added more sprites for collect as...</p>]]></description></item><item><guid>https://frusby.itch.io/guildmaster/devlog/1522118/v02</guid><title>v0.2</title><link>https://frusby.itch.io/guildmaster/devlog/1522118/v02</link><pubDate>Wed, 13 May 2026 04:17:00 GMT</pubDate><category>devlog</category><description><![CDATA[<p>- Fixed a resource loading issue - Updated crafting UI - Added world map for assignments - Redrew some placeholder icons for materials and gear - Changed export setting to see if it fixes an error wit...</p>]]></description></item><item><guid>https://frusby.itch.io/guildmaster/devlog/1519844/v01</guid><title>v0.1</title><link>https://frusby.itch.io/guildmaster/devlog/1519844/v01</link><pubDate>Sun, 10 May 2026 15:55:54 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Decided to publish this very early version of a game I&#039;ve been wanting to make for a while to get feedback from friends and family. There are still a lot that I want to add before a full release but h...</p>]]></description></item></channel></rss>